The Game Developer Network

GaMaYo 24 Showcase #23 X-GRAVITY by Blueshift Interactive

This May 22nd, GaMaYo is being held at Project House, Leeds for it’s 24th run where 38 games are demoing, with 300+ developers, game industry publishers, investors and platforms in attendance.

This event is brought to you by Game Republic along with their Official Partners Barclays Games and Creative, Xsolla and Red Kite Games, with event sponsor Plus Accounting.

Today we are looking at ‘X-GRAVITY’ which is confirmed to be at the event, from Blueshift Interactive!

X-GRAVITY by Blueshift Interactive

What would be your description of your game?

X-GRAVITY is the next step in arcade skateboarding games – with an innovative gravity system that’ll have you riding up walls, pulling off kickflips on the ceiling, grinding around corners. Experiment and pull off some amazing gravity-defying combos!
Explore a semi-open world & take on crazy missions for a whacky cast of characters, uncovering this crazy unfamiliar world, all while rocking out to an original OST from up and coming artists!
Build your social media FlikFlark following as you pull off gravity-defying combos, and work your way up to competing in the GRAV-GAMES and prove yourself as the ultimate pro skater.
Set on an inverted alien space station encompassing a black hole.. the NEXUS – you must uncover the conspiracy and find out why your mentor disappeared, and how is it linked to the instability of the black hole..
Be who you want to be in X-GRAVITY – customize your skater with a suite of unlockable clothing options, gravboards, and custom deck designs!
We hope to see you soon.. on the NEXUS!

How did development start? (Were there any key inspirations or ideas that drove you?)

X-GRAVITY was formed out of ideas we had over the years and various prototypes for what might seem like completely different games – including a prototype we tinkered with for years called Learn2Drive; a first-person surgeon simulator style game which has you trying to navigate driving a car in a whacky open world and taking on crazy missions for a whacky cast of characters (the last part sound familiar?).

Tell us about the team behind the game!

Blueshift Interactive was formed by two lifelong friends, George & Luna, who originally met online, studying at different universities, and bonded over a mutual love of the Jak & Daxter games.
We very quickly entered the industry after that, and through lots of circumstances & various levels of coincidences, we worked at our first in-person AAA studio, Sumo Digital in Sheffield on Sackboy: a Big Adventure!
We spitballed a lot of ideas over the years as we worked the 9-5 (metaphorically speaking, definitely more than 9-5) in the AAA grind, knowing the goal was always to go indie and make something we’re proud to put out there that comes from us as opposed to the cog in the machine.
When X-GRAVITY started becoming more than just a prototype, Luna recognised that this wasn’t going to be possible to do part-time, and quit their job as a Lead Technical Artist @ MPG and formed a new studio in the heart of Nottingham – Blueshift Interactive!
George shortly followed to join on a more full-time basis. and we’ve been working away on the company ever since with a fork approach of; a) work-for-hire by helping other studios get their projects off the ground and over the finish line, b) building our internal tech stack for future proof development on Unreal Engine, and finally c) working hard on our internal projects like X-GRAVITY.

What kind of experiences do you hope to bring players?

We’re bringing a familiar experience to fans of the extreme sports game boom of the ’00s – fans of games like Tony Hawk’s Pro Skater & SSX will feel right at home here!
But we’re also innovating upon that experience with our crazy gravity mechanic that will see you pulling off combos that were impossible in those games!
And we’re bringing a taste of games like Simpsons Hit & Run with our semi open-world mission-based structure – expect to be interacting with a whacky cast of alien characters and taking on missions that’ll make you laugh.

In 10 words or less, highlight the appeal of the game!

THPS x Super Mario Galaxy x Futurama

Any links to access/wishlist the game?

Learn more at our website – blueshift-interactive.com/x-gravity
Sign up to our new Discord we’re just launching for the latest updates – discord.gg/Yachgmf5mY
Steam wishlist coming (very) soon!
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