Game Makers Yorkshire and the North

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TeachQuest to demo
at GaMaYo

4 DAYS TO GO.
As this week comes to an end we definitely have time to educate ourselves about 1 more game that will be shown off next Thursday and learn all about the people who are working to bring it to us.

Today’s GaMaYo highlight is…

TeachQuest

This is being developed by Michael Saiger and below he tells more about this upcoming game.

What would be your description of TeachQuest?
Michael – “TeachQuest is a visual novel adventure where you play as a newly qualified teacher in the UK. Your first job is at Loxley High, a secondary school in Sheffield where your challenge is to get through your first term. As a new teacher, choose whether to help your students, further your career, or how to handle colleagues. TeachQuest was designed alongside real teachers and their anecdotes to highlight a more ‘honest’ side to teaching”

How did development start? (Were there any key inspirations or ideas that drove you?
Michael – “This was a research-funded project by the University of York. The goal of the research is to explore alternative communication methods in attracting STEM undergraduates to teaching.”

Tell us about the team working on TeachQuest? (Where are you from? How did you get started?)
Michael – “The team is composed of university researchers, designer, developer, artist, writer and teachers. The main development team are contractors who work closely with education to develop an entertaining and meaningful experience. The development of the game started in March 2023 with a planned release for March 2024.”

What kind of experiences do you hope to bring players?
Michael – “We hope that TeachQuest brings an engaging narrative to fans of adventure games and visual novels, regardless of the research purpose. If a player walks away thinking differently about teaching, that’s a great experience.”

In 10 words or less, highlight the appeal of TeachQuest?
Michael –  “Realistic teaching simulator based on true teaching events.”

What’s the main challenge of working across disciplines?
Michael – “Communication and transparency. It helps to have someone who knows a bit about both, as each discipline doesn’t understand the other. It’s key to align goals and constantly user test.”

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